So you’re playing Raft, right? You found this Captain’s Logbook thing. It’s inside the Radio Tower, locked in a safe, in the room with that busted window. Once you grab it, you gotta take it somewhere specific. Give it to Mayor Croc on Caravan Island. That’s the only guy who wants it. This isn’t just some random fetch quest. Turning it in actually pushes the story forward. Mayor Croc hangs out in the main building on the island, near the central plaza. Hand over the logbook, and bam—you finish the "Radio Tower" chapter. Then you get a new goal: find "Tangaroa." Caravan Island is one of the first big story islands you’ll hit after the Radio Tower. It’s a desert-themed place—lots of sand, cacti, and a huge caravan of wagons in the middle. You’ll find it by following the radio signal after you finish the Radio Tower puzzle. Pretty easy to spot, honestly. Once you give it to Mayor Croc, he hands you the Tangaroa Coordinates. It’s a code you punch into your radio receiver. That shows you where Tangaroa is—the next big story spot. You’ll also unlock an achievement or trophy, depending on what you’re playing on. Nice little bonus. Nope. Day or night, doesn’t matter. But watch out—Caravan Island has nasty enemies like Lurkers and Screechers. Safer to go during the day when you can actually see them coming. The mayor’s always in his office, no matter the time. No way to miss it permanently. It’s a story-critical item. If you drop it or leave it on your raft, just go back to the Radio Tower. The safe’s open, and it’ll be there again. Caravan Island is always available once you have the coordinates. The only way to "miss" it is if you delete your save or start over. The game guides you there anyway. "Turning in the Captain's Logbook is a huge moment in Raft’s story. A lot of new players get stuck because they think it’s just a collectible, not a quest item you have to deliver to a specific NPC. Always check your inventory for quest stuff and talk to every NPC on story islands. Mayor Croc is key—his dialogue points you to the next big chapter." If you lose it—like, drop it in the water or leave it on your raft—just go back to the Radio Tower. The safe’s open, and the logbook respawns inside. You can pick it up again. No. Only Mayor Croc on Caravan Island accepts it. Other NPCs won’t even react. It’s a unique quest item tied to him. Not really for the hand-in itself, but Caravan Island has hostile creatures like Lurkers and Screechers. You might need to fight or sneak past them to get to Mayor Croc’s office. Bring a weapon and armor, just in case. No time limit at all. Take your sweet time sailing to Caravan Island. The game won’t punish you for delays.Where to hand in Captain's logbook
Where is Caravan Island located?
What happens after I hand in the Captain's Logbook?
Is there a specific time of day to hand in the logbook?
Can I miss handing in the Captain's Logbook?
Detailed Step-by-Step Checklist
Data Table: Key Items and Locations
Item
Found At
Given To
Reward
Captain's Logbook
Radio Tower (Safe)
Mayor Croc (Caravan Island)
Tangaroa Coordinates
Tangaroa Coordinates
Received from Mayor Croc
Used on Radio Receiver
Tangaroa Location
Expert Insight
Frequently Asked Questions
What if I lose the Captain's Logbook?
Can I hand in the logbook to someone else?
Do I need to fight enemies to hand in the logbook?
Is there a time limit to hand in the logbook?
Resumen breve
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